timer/countdown bug in beta 4.26.0
complete
S
ShaDe-r9
Extra seconds performed after the exercise timer/countdown ends are not being stored on saving.
E.g. timer set at 16 sec.; during the exercise I read +5 sec. = 21, but in the session view I had only 16 seconds.
Moreover, after reaching the end of the timer, extra second doesn't tick nor voice announce the integer value.
(Same result in countdown mode)
Louis Deveseleer
complete
Fixed in final version of 4.26.
S
ShaDe-r9
Hi, Now I see that it was asking to save the new total directly IN the timer graphic.
keep in mind I'm not UX expert, but as user I feel the new save hasn't enough "priority" = my attention is completely directed to the highlighted button ("save 16"), in fact I did not saw the new save.
Yes, I think you current screenshot showing button borders and contrast color works a lot better, do you mind to test a version with bold text and/or thicker outline?
About ticking, in my opinion at least in stopwatch mode should keep ticking/announcing, with easier exercises I try always to get a couple of seconds more.
On the other side, on countdown mode I was expecting to stop entirely (as in the older version), but here I don't know what users would appreciate more.
As we are already here, I like to add that I was thinking about the idea to show a small pop up that show the name for timer/countdown mode for a few seconds once clicked the icon. (e.g. If I swap from timer to countdown it could show "countdown selected" and disappear right after, and vice versa), just to have a better visual clue about the change. I thought about it in this way the interface remain clean.
Louis Deveseleer
ShaDe-r9 New beta-version coming out this weekend with outline for the save-extra-time button, and "beeps" after the target time has been reached when we're in stopwatch mode.
About countdown not stopping anymore: my initial plan was actually to get rid of the distinction between countdown and stopwatch, to simplify things (one less setting to worry about for new users). But then we realized some people would still like to choose to see the time counting down, so that's why now both timers continue after the gong, and you can decide to save the initial target or to save the extra time... Was it such a good idea? I'm not sure anymore. Maybe the countdown should still just stop at 0? If we did it that way, we could also solve a new issue that appeared in this new version, where if you're doing a unilateral exercise in countdown mode, in the previous version it would switch sides automatically, and in the new version it doesn't switch side until you click save.
Louis Deveseleer
Hi ShaDe-r9, to save the extra time, you need to click on the new "Save x" button that shows the total time (initial objective + extra time) - see first screenshot. Does it work correctly if you use that button?
If yes, then I guess we just need to make it more clear... How about adding an outline to the button? (see second screenshot)
No ticks/voice after reaching the objective: that was intended, but the fact that you're asking about it makes me double-think... Would it make sense to continue ticking/announcing time after the objective is reached, but only in stopwatch mode?